![]() That kind of "difficulty" increase is just boring and no one will play it probably or very few will. Ultimately, though, as I said, Wo Long: Fallen Dynasty is an incredibly difficult game to review and rate quality-wise, it mixes heavily between high and low, and the whole cant be described as anything but extremely scattershot from start to finish. Unless they increase everyone's HP like 10 times to make fights endurance mode. Like I said, if nothing changes about the gameplay and deflect windows, I don't see how this can be any harder in NG+5 than it is now. Red attacks might but some of those already do 1 shot you. The fast attacks that require fast back to back deflects which you seem to have problems with certainly won't 1 shot you, They are too weak. I very know that on NG+5 this game will force you to deflect anything couse enything will one shot you, can you say for yourself that this is possible to deflect anthing in lu bu, blinded guy?) Yes, it's possible but no, everything is not gonna 1 shot you. I beat the game, final boss took like 5-6 triesm BUT. The former is impossible while the later can still be very easy when you have enough time to tell that it's coming, which you do. There are faster attacks and more attacks in a combo done by other bosses too.Įven if the 5 frame window is true, reacting to or pressing a button in a 5 frame window is a very big difference. Not sure how you came to the final boss then because he doesn't do anything you haven't beat before. ![]() Originally posted by Žviks:If that's your definition of reflexes and training your body then sure. This allows players to see whether they want. There are faster attacks and more attacks in a combo done by other bosses too. The first boss is available to beat in Wo Long: Fallen Dynasty thanks to the demo that is available for players to try out and experience. as I said - reflexes, you need train your body, this is not ok, even for souls genre If that's your definition of reflexes and training your body then sure. You just have to react to that, not actual attack. They seem to be instant but there are arm movements you can memorize and there's also a sound tell. It's the same here but even easier because the window is larger. The next time you can recognize the start up and remember what comes and that you have to press deflect so many times. You can't possibly know or react to Genichiro's 7 attack combo in 1 second when you see it for the first time. The whole game of Sekiro works like this. This is just something you have to learn in these kind of games. When he does very fast back to back attacks you just press circle as many times as he attacks which is max 3 if I remember correctly. With his incredible difficulty, many players cannot beat him and get past the opening tutorial area and are stuck fighting the same few enemies, trying to get stronger before attempting the boss again.Originally posted by Žviks:You don't need any reflexes. Zhang Liang must also be defeated before proceeding to further into the game and unlocking new areas to explore. Wo Long's first boss, Zhang Liang, appears incredibly early into the game, with the first area and this fight being seen as the tutorial area for the game. It's taken them up to 75 or even 100 attempts. Further comments on his post are full of other users commenting. Redditor EnricoTortellini posted about his victory yesterday, with an accompanying meme to express his feeling over his win. ![]() This boss is incredibly fast and brutal to fight and has a second phase that sees him getting stronger and an entire second health bar. The game's Reddit page has since been filled with players finally proclaiming victories, listing just how many tries the first boss took them to beat. In Koei Tecmo's recent game, Wo Long: Fallen Dynasty, players are having trouble beating the game's first boss, going online to brag about their victories, and finally progressing into the rest of the game.
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